I don't usually use licensed parts on my Rocket League cars, because they're the videogame equivalent of shirts purchased at Disneyland or given away at a convention, and I like to believe that I'm more fashionable than that. The creepiness of these Ghostbusters wheels might make me reconsider, though. Stare at them for a few seconds, because you've got to really steep in the chubby, toothless smile of the Stay Puft Marshmallow Man before you feel what I'm feeling. Unsettling, aren't they?Here's a closer look:
In August, Vampire: The Masquerade – Bloodlines 2 developer Hardsuit Labs announced that it had parted ways with both lead writer Brian Mitsoda and creative director Ka´ai Cluney. Reasons for their release weren't given, but Mitsoda suggested that it wasn't a happy split, saying that he was unaware of any problems, and that his firing came as a complete surprise.Today, publisher Paradox Interactive confirmed that senior narrative designer Cara Ellison has also left the project, and is no longer with developer Hardsuit Labs. Rumors about Ellison's departure began to swirl after fans noticed that she'd removed references to the project from her Twitter profile; Armello developer League of Geeks also recently announced that Ellison had joined it as senior narrative designer."We can confirm that Cara Ellison has decided to leave Hardsuit Labs and is no longer working on Vampire: The Masquerade - Bloodlines 2," a Paradox spokesperson said. "Cara brought fresh ideas to the project and many of her contributions will be present in the game launching next year. We thank her for her work on Bloodlines 2 and wish her the best in all of her future endeavors."It's possible that the move reflects the natural evolution of Bloodlines 2 development—that the narrative design is finished and so Ellison's work was effectively done. But in August, Bloodlines was delayed into 2021, suggesting that work was definitely not nearing completion, and it's not hard to see the removal of Mitsoda and Cluney a week later as a sign of deeper trouble. The statement that "many of her contributions will be present in the game" is also interesting: I would expect that as senior narrative designer, the story it tells would be primarily her responsibility.Paradox declined to comment on when Ellison left the project, or how it will impact the development of Bloodlines 2. I've emailed Ellison for more information, and will update if I receive a reply.
Intel has agreed to sell its memory and storage business to SK Hynix for $9bn, or 10.3tr KRW. Intel's memory business includes all of its solid-state drives, NAND flash, and even a fab in northeastern China, which will all be transferred to the South Korean memory giant in stages through to 2025.The deal was announced on Intel's newsroom early this morning for us Brits, and outlines what will be shifting over to the NAND manufacturer over the course of the next few years. Intel's NAND SSD business, including related employees and IP; the NAND fabrication facility in Dalian, China will be the first transferred over, in return for a $7bn payment, expected in 2021 following approval. Following that, IP related to the design and manufacturing of NAND flash wafers, R&D employees and the Dalian fab workforce will be transferred on receipt of the final $2bn in 2025. It sure sounds like the Dalian fab workforce is collateral for the deal.Intel retains the wafer manufacturing capability of the fab until the closing of the deal in 2025. So while SK Hynix will serve up a significant sum, it will not receive the business in whole until 2025. Intel also keeps hold of its Optane business, that which it mostly sold off to US memory manufacturer Micron in 2019.Intel's NAND business in total represented $2.8bn in revenue for Intel, and contributed $600m in operating income over the past six months. SK Hynix is hopeful of at least $1.2bn in revenue yearly from the purchase—once the deal is complete, it's still got some time to go until then.The deal appears to be one by SK Hynix to gain traction against world memory manufacturing leader, Samsung. As such, it feels like this deal plays into Intel's hands a little more than it does the Korean memory manufacturer.SK Hynix is down 1.73% in response to the deal, but is slowly creeping back to its previous share price of 86,000-87,000 KRW."I am proud of the NAND memory business we have built and believe this combination with SK Hynix will grow the memory ecosystem for the benefit of customers, partners and employees," Bob Swan, Intel CEO, says. "For Intel, this transaction will allow us to further prioritize our investments in differentiated technology where we can play a bigger role in the success of our customers and deliver attractive returns to our stockholders.”
You can also watch the trailer on our YouTube channel. MicroProse, originally co-founded by Sid Meier almost 40 years ago, made a surprising return this year. It looks like it's picked up where it left off, publishing games that feel most at home on PC, typically with a tactical or sim bent. The latest is Urban Strife, a mix of turn-based tactics, management and roleplaying during a zombie apocalypse. Check out the trailer above. Developed by White Pond Games, Urban Strife is set after the zombies have wiped out civilisation, but they've yet to finish the job and zombify every single human. That means you've got time to build up your shelter, make deals with a trio of factions, put together a team of gun-toting survivors and generally prepare for the return of the horde of wandering corpses. So many turn-based tactics games get compared to XCOM these days, but Urban Strife's got more in common with the Sir-Tech classic Jagged Alliance 2. Like the tactical merc RPG, Urban Strife boasts a dynamic campaign where you'll have to go out and explore, chatting up NPCs and engaging in a bit of diplomacy in an effort to unite the last specks of humanity. This time, though, the NPCs apparently have their own lives and allegiances, with their morality determined by the faction they've joined. Urban Strife's got a trio of factions: army rebels, a cult of zombie-lovers and a biker gang—standard post-apocalyptic fare—and you'll be able to work with them or, if diplomacy breaks down, add them to the large list of things that you have to shoot. As well as fighting off any factions you've pissed off as you try to expand, you'll naturally encounter some of those moaning, shuffling zombies. The thing is, zombies usually suck in turn-based games. Fighting off hordes of enemies who sluggishly move one by one is a chore, but Urban Strife's reanimated corpses use a horde AI that means they all move in a single turn. Each is still an individual enemy, but when it comes to movement they all act as a single unit. Like Jagged Alliance 2, you'll fight during the day and at night, and sticking to the shadows means you'll be able to sneak around and use melee for silent takedowns, or set up your squad for an ambush. You'll be sneakier at night, but using cover, stealth is still viable when the sun is out. And speaking of lighting things up, you can use fire as a weapon, which will dynamically destroy anything flammable that it encounters. Urban Strife is coming out next year on Steam, but MicroProse says there will be an opportunity to play before that.
I was looking forward to the launch of Psychnonauts 2 next year. Not anymore!On Twitter, Double Fine shared some concept art from the game's Brain in a Jar world, explaining that it originally had a darker tone before the designers made it the trippy realm we saw back in July's trailer. This led to some people asking about properly creepy worlds, so they're who you've got to blame if you're now scarred. Unfortunately, one of the mental worlds we'll be hopping into belongs to someone obsessed with dentistry, so that means lots of teeth. Everywhere. They erupt out of the ground, which appears to be made of gums; they circle you menacingly in a tunnel that can only be going straight to hell; there's even a bridge made entirely of teeth. It's just awful.
The transition from USB Type-A to USB Type-C has not exactly been an expeditious one, mostly because the market is already flooded with devices built around the former. That's why even the newest cutting edge motherboards typically offer more USB-A ports than USB-C ones. Kingston's new DataTraveler Duo USB flash drive can plug into either one of them.It´s a cleverly designed flash drive with a USB-C connector on one side and a USB-A connector on the other, either of which (or both) can be hidden in the slider-style casing."The addition of the DT Duo adds much needed functionality to the growing number of USB Type-C devices on the market," said Carissa Blegen, flash product manager, Kingston. "The dual interface and unique double slider casing make the drive sturdy and stylish, with no cap to lose."Kingston is offering the DataTraveler Duo in 32GB and 64GB capacities. It is a USB 3.2 Gen 1 drive, which means it adheres to the original USB 3.0 specification, with a theoretical maximum bandwidth of 5Gbps. Navigating the USB standard is a little confusing these days, with the USB Implementers Forum (USB-IF) relabeling past standards. Here's a breakdown:
Nvidia is promising 12 more games with ray tracing this year, including a few we didn't know were coming until just now. Pumpkin Jack and Ghostrunner have both been confirmed today with support for ray-traced reflections and shadows at launch, along with support for Nvidia's supersampling AI tech, DLSS.The announcement of Pumpkin Jack RTX support is likely to get some of you excited, as the 3D platformer has gained momentum leading up to Halloween and ahead of its October 23, 2020 release date. We also now know that the single developer behind the game, Nicolas Meyssonnier, intends to bundle support for ray-traced reflections, shadows, enhanced lighting, and DLSS at launch.You can check out Pumpkin Jack's new RTX on look in the new trailer below.
If you fancy wandering around the spooky ruins of BioShock's Rapture in VR and shooting headcrabs, boy have I got the mod for you. Return to Rapture (cheers, UploadVR) is a Half-Life: Alyx mod created by wim.buytaert.1988 that smooshes the two universes together. The Combine has discovered the location of Andrew Ryan's underwater city and want to get their alien hands on his fancy Plasmid tech. As Alyx, you'll need to stop them by getting it first. You won't be able to use Plasmids, but at least you've still got Alyx's handy gravity gloves. There are still plenty of nods to BioShock, though, including working Vita Chambers, audio diaries and vending machines. The latter let you recycle junk you find lying around, turning them into useful items. It uses a mix of Half-Life: Alyx assets and new ones to create something that, while not perfect, certainly evokes Irrational Games' dilapidated dystopia. The only thing that's really off are the signs, some of which are just plain text pasted onto vending machines and Vita Chambers.If you, like me, can't wear a headset for very long without feeling a bit iffy, you'll have an easy time of it in Return to Rapture. It should only take 25 minutes to finish up, so it's a whirlwind tour rather than an extended stay. Judging by the state of the city, that's probably for the best.
I don´t know about you, but I feel the very real, very intense interior design burden that walls have on my television placement. Thankfully, for the lucky few of us who currently live in Korea and fall within an excruciatingly high income bracket, LG has a solution that "liberates users from the limitations of the wall"(via The Verge).LG´s signature OLED RX is the world-first rollable TV—a 65 inch, 4K flexible panel that's able to simply disappear into its compact unit when not in use.It´s a smart TV (as is becoming the standard now), with built in Alexa and Google assistant among other capabilities, and plenty of connectivity options. If you hadn´t guessed from the name, the panel itself utilises OLED self-lighting pixel technology to get that crisp imaging, and individual dimming control for those perfect blacks. It also has three viewing formats to choose from: Full View, Line View and Zero View—the pixel ratios for which are not disclosed.Full View is when the OLED panel is rolled out to its full 65-inch scale, while Line View gives you a little peek-a-boo glimpse at a portion of the screen, peering out from its chonk stand. That will give you access to some of the TV apps designed for the cut-down view, such as weather, time, and music. Finally, Zero View gets rid of the display completely while retaining control over music apps.LG also boasts an ALLM (Auto Low Latency Mode) feature, and less than 1ms response time. However, there's a distinct lack of G-Sync support here that many of LG's other OLED TVs now boast—such as the excellent LG OLED48CX—and it doesn´t offer FreeSync either, so gaming may not be it´s most optimal use.But we´ll just have to see about that if LG ever trusts us with a review unit…The prototype was first showcased at the 2018 CES, and the final product was supposed to ship the next year. Unfortunately, that day never came. Now though, with added 100-watt Dolby Atmos 5.1 surround sound, the consumer version is finally out in the wild.
Today marks the arrival of Doom Eternal's first DLC, part one of the two-part 'The Ancient Gods' campaign, which you can play whether you own the main game or not (it's a standalone expansion). And right on cue, AMD is pushing out an updated graphics drive that will optimize your Radeon hardware for the expansion, as well as a few other games.In addition to The Ancient Gods, AMD's new Radeon Software Adrenalin 2020 Edition 20.10.1 driver (try saying that even just two times fast) is optimized for Watch Dogs: Legion (due out October 29), the recently delayed (again) Dirt 5 in Early Access (due out November 6), and the World of Warcraft: Shadowlands pre-expansion patch.As is often the case, AMD shoehorned a handful of bug fixes with its latest driver release. They include the following:
The Darkness is (finally) almost here. With its arrival, the Guardians will weaponise a new form of energy: Stasis, to fight back. But other species can wield that power too. In the latest story trailer for Destiny 2—Beyond Light we see the Fallen using Stasis to try and rise up once again. The poor fools.There's a note of heresy in the speeches at the start of the video. The Fallen tend to worship their floating orb machines as facsimiles for The Traveler, the god-like resurrection 'Great Machine' that once favoured them but now coddles the Guardians on Earth. However, led by Eramis (Kell of Darkness, to her friends) a faction of the remaining Fallen are turning away from that slavish mindset to chart a new Stasis-empowered future for their race of sad four-armed failures. Will they earn their freedom and dignity? Absolutely not. Because the Guardians are going to shoot them a lot with the gorgeous new exotic weapons coming in the Beyond Light expansion. Beyond Light is due November 10, and it needs to be, as promised, a massive reset for Destiny 2. I'm disappointed by the lack of new enemies in this video but Stasis is a major systemic shift that provided a major shakeup for all classes.
The Sims 4 Snowy Escape has been announced as the next expansion coming to the long-running series. Coming in November, it'll whisk you off to a new world inspired by Japan where your Sims will be able to ski and go rock-climbing at picturesque Mt. Komorebi. This new expansion is coming pretty quickly on the heels of The Sims 4: Star Wars game pack, which I enjoyed (I got to hug Kylo Ren) but which made a lot of Sims 4 players unhappy. Many Sims fans were hoping for a more grounded expansion, and are still waiting for new skin tones (which are due in December) and other fixes and improvements that don't involve lightsabers and astromech droids. Snowy Escape looks like a more traditional expansion, so we'll see if it goes over better with diehard Sims 4 players."The Japanese-inspired world offers a variety of activities for Sims to enjoy, from unwinding in the mountain´s onsen bathhouse, meditating on mindful walks or testing their limits with exciting, and sometimes dangerous sports activities like skiing, snowboarding and rock climbing," says EA.There's also an interesting tweak to the Lifestyle traits system in the Sims 4, as well as the addition of a system called Sentiments. Rather then determining how your Sims will react to something based on the attributes you've given them, it sounds like the things your Sims do will shape their personality and give them new traits as a result."For the first time, up to 16 Lifestyles will manifest in response to a Sim´s actions and habits, changing their behaviors significantly more than Create a Sim traits as they reflect a Sim´s lived experiences," says EA. "Sentiments represent how two Sims can feel differently about the outcome of a shared experience and have a lasting impact on Sims´ relationships to each other, affecting their social interactions."Sounds interesting! Hopefully we'll have more information about those systems soon.
Phasmophobia is the best ghost game ever made, according to Rich Stanton, and with the spooky season upon us, it's managed to seduce a lot of would-be ghost hunters and become a Steam top seller. It's still in Early Access, though, which means Kinetic Games still has time to jam in some more horror. A recent post to the Phasmophobia subreddit outlined some of the latest changes to the game, as well as pointing interested players towards a public Trello board where in-progress updates are logged. A quick skim through the various lists of WIP, to-do, and nice-to-have features shows that there's a lot going on with this game—especially when you factor in that developer Kinetic Games is reportedly a one-person operation.Simultaneously the most promising and most alarming trend that emerges from this glimpse into the game's future is that the ghosts look to be getting smarter. Like an English teacher picking apart your grammar, ghosts are going to start refusing to talk to you via the Spirit Box unless you pose them a direct question—just chattering away at them will no longer trigger a response. You can see the impact by firing up the beta branch, but you'll need to have voice recognition on first. If that makes the ghosts sound charmingly fussy rather than frightening, don't fret: there are more behavioural changes on the horizon, and they sound a lot more worrying. As things currently stand, ghosts will generally stick close to the room they have chosen to be their base of operations. Combined with the powerful thermometer tool that allows you to easily identify the ghost's favourite hangout, this knowledge is pretty powerful for tipping the odds in your investigative team's favour. Listed among the in-progress updates on Trello, however, is a feature that will increase the ghost's chances of wandering into a different room, as well as giving them a preference for returning to the last location where they spotted a player—a truly terrifying prospect, as it would make caching equipment in nearby 'safe' rooms much less, well, safe. There's even a plan (currently just in the ideas phase, mercifully) to nerf that helpful thermometer. Scary times indeed.As ever with Early Access, the direction the game is taking is subject to change, and we can't really know at this point what Phasmophobia will look like in its finished version. But with these planned updates seemingly geared towards taking even experienced players out of their comfort zone and forcing them to think on their feet to outwit the ghosts, there's sure to be a lot more spooks in store. For Phasmophobia, the night is still very young.If you fancy testing your own ghost hunting skills against Phasmophobia's array of spirits, shades, wraiths, and more, you can pick up the Early Access version on Steam for £11/$14.
Red Dead Redemption 2's been out for a good long while now, but there's still no hint of a sequel to the Undead Nightmare, the first game's fantastical standalone expansion. Sadly, we'll have to go another Halloween without zombies roaming around, but in this year's Halloween event fans of Undead Nightmare's zombie outbreak storyline might find a little something to scratch their itch.The new game mode Dead of Night has no grand overarching plot, but does represent the long-awaited return of zombies to Red Dead, this time as part of a PvP challenge. The mode will see four teams compete to score points by putting down a rival gang, The Dead, but if you think this is going to be some sort of co-operative apocalyptic utopia, think again: you'll also be able to add to your team's score by causing the demise of your human opposition. Good news if 'feeding a cowboy to a zombie' was on your bucket list, I guess.Also in celebration of spooky season, two new legendary panthers have been added to the game: the Nightwalker Panther of Bolger Glade, and the Ghost Panther of Bluewater Marsh. Like many people who grew up in rural Britain, I was raised on a steady diet of frankly surreal rumours that there was a panther roaming free somewhere in the local woods, which has given me a bit of an irrational fear of encountering one if I'm honest. I can't decide whether that means I'm going to give these two a miss or finally exorcise some childhood demons, but suffice to say my hair's already standing on end just at the thought. If you do manage to bag either of these elusive creatures, you can take their pelts to Gus's Store to unlock corresponding new garment sets.While we're on the subject of animals, the update will also give naturalists the opportunity to transform themselves into an opossum, bizarrely enough. This arcane metamorphosis will be achieved by combining the knowledge gleaned from a pamphlet entitled Opossum Vitalism Studied with the practical application of harvested Harrietum Officinalis flowers. Alright, it's not quite as cool as being a cowboy werewolf, but I've heard opossums are surprisingly vicious for something so cute-looking, so it might be worth a try; plus I'm assured the effects are only temporary.Today also saw the launch of the game's Halloween pass, which costs 15 gold bars. While you won't need the pass in order to play Dead of Night mode, hunt the new legendary animals, or turn yourself into the feared were-'possum, it does confer other benefits: including giving a suitably spooky makeover to the Moonshine Bar, unlocking Halloween-themed personal effects, and adding spectral weapons, amongst other features. The pass features 20 levels to progress through and will be available until November 16. Rockstar have confirmed that the rewards you gain will remain your property after that point, but it seems that most of the game-play features—both from the pass and the update—will be time-limited.Four weeks of Halloween are barely enough as it is—but on the plus side, getting started in the next seven days will confer triple payouts and bonus items on players participating in Dead of Night mode, so there's all the more reason to get stuck in now in order to see everything Red Dead Online has lined up for Halloween.
In November 2018, famed designer Cliff Bleszinski swore off making games forever: In response to a LawBreakers player who was unhappy about not receiving a refund after Bleszinski's studio, Boss Key Productions, went out of business, he said, "This kinda shit is another reason I am NEVER making another game."But as just about anyone who's sworn an oath after a bad day can tell you, these pledges aren't always quite as iron-clad as they're made out to be. Bleszinski said in August 2019 that maybe he might think about possibly one day giving thought to conceptualizing another game (but not a battle royale!) and in a recent Facebook post reflecting on the fate of the studio, he once again teased the possibility of a return.
Microsoft Flight Simulator is an incredible accomplishment, simulating the entire planet in remarkable detail and modeling hundreds of cities around the world. There are a few glitches in the matrix: The occasional bizarre obelisk in Australia, a reality-warping chasm in Brazil, and some towering stone spikes in Japan, for example.And sometimes cities, buildings, and landmarks in Microsoft Flight Simulator just don't look so great when you're flying over them. Buckingham Palace, for instance, looks like a standard office building. Stonehenge looks like someone painted it flat on the grass. Modders have naturally been busy since the sim's launch adding improved scenery to the sim.And more and more, modders are taking Microsoft Flight Simulator's data, which uses information from Bing Maps and Microsoft's Azure AI, and replacing it with data from Google Maps.
October 23, 2077, in Fallout lore, is the day that China brought the decade-long Sino-American War to a head by unleashing a nuclear strike against the US. That of course resulted in a retaliatory strike against China by the US, and a couple of hours later the world was a fried onion. To celebrate the big day, Bethesda is making the multiplayer post-nuclear playground Fallout 76 free to play until October 26.The free-play period includes full access to the base game, as well as the Wastelanders and Nuclear Winter updates. Bethesda will also run a trio of in-game events between October 22-26, with double S.C.O.R.E. and double XP, and 25 percent off Legendary weapons and armor from Purveyor Murmrgh at the Rusty Pick.A limited preview of Fallout 1st, the subscription-based premium membership that launched in 2019, will also be offered during the free period. To check it out, head to the in-game store and snag the free "Fallout 1st Limited Preview" item, which will grant access to the Scrapbox (which must be claimed separately through the Fallout 1st section of the Atomic Shop) and Survival Tent, along with a couple of other in-game freebies that normally go to subscribers. Both will be available until the end of the free week on October 26; once it's over, anything in your Scrapbox will still be there, but you won't be able to add anything else.As usual with these things, any progress you earn during the free period, and any purchases you make from the in-game Atomic Shop, will carry over if you spring for the full game—which, is also on sale on Steam for $16/£14/€16. Atoms, the premium currency in Fallout 76, are also on sale for the first time ever, for a discount of 20-35 percent off the base price. Full details are up at bethesda.net.
Competitive lying is a thing now. Last night, Faze Clan put on an Among Us invitational tournament with a bunch of streamers, and despite some light technical jankiness (remotely flipping between Twitch streams is a tough thing to make seamless), it worked pretty well. Among Us doesn't exactly lend itself to esports in the way games like CS:GO and League of Legends do. There's strategy to it, and there are clever plays, but it's impossible to control who the imposters are. A major part of the game is random, then, and has to be random for it to work. If you haven't played Among Us, here's why that's the case: In each round, two players are randomly selected to be imposters, while the other players are all regular crewmates. The imposters must attempt to kill as many crewmates as they can without being found out. Meanwhile, each crewmate attempts to complete a checklist of tasks. The imposters win if the number of living crewmates is equal to the number of living imposters. The crewmates win if they vote to execute both imposters during emergency meetings (though they might accidentally execute regular crewmates), or if they all complete their tasks.
Last week, Blizzard announced that development of StarCraft 2 is winding down. It wasn't a particularly shocking announcement—StarCraft 2 is 10 years old, after all—but it was very much an end-of-an-era moment for a seminal RTS and esport.In an amusing and almost certainly coincidental bit of timing, a group of former Blizzard developers including a number of StarCraft 2 veterans unveiled a new studio today called Frost Giant Studios, with a website featuring these all-caps words plastered across the top: REAL-TIME STRATEGY RETURNS."Our mission is to build the next great PC real-time strategy game!" the site says. "We've been privileged to work for some of the greatest companies in the industry. Now it's our turn to carry forward the legacy of epic storytelling, innovative co-op gameplay, and celebrated esports that make RTS great."The current team includes:
Update: Ocasio-Cortez kicked off her first livestream on Twitch today at 9 pm ET. At the time of writing, she has over 400,000 viewers, and is joined by Representative Ilhan Omar, Pokimane, HasanAbi, DisguisedToast, and others. The stream is embedded above.
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Pumpkin Jack is a videogame about Jack, who is the pumpkin lord. It's also a videogame strongly reminiscent of PlayStation 2 classic Maximo: Ghosts to Glory, which was famous for a) basically being a 3D take on Ghouls and Ghosts and b) therefore being very hard. As the trailer above will make clear, it's a horror-themed game but it's pretty far from being scary. Instead, you'll romp around as pumpkin-headed Jack, smashing up enemies with combos, evading them with dodges, and solving the occasional puzzle along the way. These puzzles are of the physics-oriented variety, though each level will introduce new problem solving themes. In other words, it's a 3D platformer, and probably a bit more varied than ye olde Maximo after all. If you're keen to give Pumpkin Jack a spin before its October 24 release date, there's a demo available on the game's Steam page.
Call of Duty: Black Ops – Cold War's open multiplayer beta starts today on PlayStation 4 and October 17 everywhere else, and Treyarch has poked its head out of the bunker to break down what you can expect when you smear on the camo and head back to the '80s. Cold War's beta will feature new maps, like the jungle of compound of Cartel, spread across a variety of modes, including new ones like VIP Escort, Combined Arms: Assault and Fireteam: Dirty Bomb.You'll be able to play on Cartel in different 6v6 and 12v12 modes, which has points of interest that include a handy sniper tower in the middle, surrounded by an open area, a warehouse for close quarters scraps and several opportunities for stealth. In VIP Escort, one team will have to get a VIP to an extraction zone while the other team tries to stop them. Respawns have been disabled, so you'll have to revive your fallen comrades. Combined Arms: Assault joins Combined Arms: Dominations, which was playable during the alpha, in the list of 12v12 modes. It's a race to capture five objectives, one after the other, taking teams further and further behind enemy lines. Finally, there's Fireteam: Dirty Bomb, a surprisingly elaborate race with an extraordinarily grim premise. 40 players, split into ten teams, compete to detonate dirty bombs by fighting over uranium caches. The radiation caused by the bomb's explosion will linger, making part of the map a radioactive hazard and earning the team responsible some points. Players finding themselves in a radioactive area will develop radiation sickness, affecting their perk benefits, slowing them down, reducing health regeneration and finally killing them. Sounds like a fun romp. On top of the new maps and modes, the beta will also be an opportunity to check out other new additions, like the ping system. Cold War's not the first Call of Duty to follow the welcome trend started by Apex Legends—that would be Warzone—but it's the first time the series has used it outside of a battle royale setting. The system lets you warn your team about threats, show them loot and communicate without needing to actually chat.Less relevant to PC players is the expansion of the FOV slider to all platforms, but it's good news if you're planning to play Cold War on consoles. Along with changing the FOV, you'll be able to customise the UI by toggling different elements, like crosshairs, health bars and the compass. While you'll have to wait a bit longer to play on PC, expect to see plenty of footage appearing from the PS4 beta in the meantime. You'll also be able to play a little earlier, on October 15, with a preorder.
Some of what goes into a new Windows 10 installation is fluff, like certain Start menu tiles and programs you might not have any interest in using. In an effort to tailor Windows 10 to your actual interests, Microsoft is toying with the idea of an initial setup screen that lets you select how you plan to use your PC, with several different categories to choose from. One of them is Gaming.